![]() ![]() Well, it wasn’t one in the Mines of Moria and it won’t be one in HackMaster, either. ![]() A large group of orcs will be a tough fight even for high-level characters, when in other games this would be a cakewalk. ![]() Taking on multiple foes, even if far inferior to your character, can be bad news. Being surrounded or even outnumbered is a very bad thing.Charging into a group of surprised foes may be great for the first strike, but it may also be a way to find yourself surrounded if your allies aren’t as quick as you. Going first and fastest is not always best.You still have a chance – he may roll a five on his defense. So you rolled a six against that orc? Don’t whine about missing until the GM rolls for the orc’s defense. A low roll isn’t the end of the world.Characters use an active defense (and roll to defend as well as attack) reflecting the fact that you would actively try to dodge a blow in combat, not simply hope your opponent misses. ![]() Both shields and armor make it easier for foes to hit your character – they simply absorb damage and deflect blows, making your character less likely to be injured.If your character wants to take an action or change his mind in the middle of an action, by all means, do it! No sense in standing around. You needn’t ever wait for your turn – the whole game is based on the ‘seconds’ system, much like timekeeping in the real world.Here are some things you will find different about HackMaster than other games: ![]()
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